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Suldanesslar

 

Overview
Once you give Elhan the Rynn Lanthorn you will be teleported to the entrance of the great Elven city
Suldanesslar which is under a terrible siege of monsters created by Irenicus. You will do a lot of fighting here and probably take a lot of damage but you are also very close to the end of the game so it is time to stop saving most of the potions and scrolls you have probably been collecting. 

Your main goal here is to enter the Palace (11) and continue to the Underland from inside it. In order to do all that you will need to collect 5 items from this area. Three of those items are used to activate the altar inside the Temple of Rillifane (3) by placing them inside it which will unleash the Avatar who will open the gates to the Palace. Those items are: The Talisman or Rillifane (6), The Moonblade (8), and the Goblet of Life which is being held by the awesome Black Dragon Nizidramanii'yt whose lair is at (10). Once inside the Palace you will need two items to activate the hidden staircase which will take you to Underland. Those items are: The Silver Horn (2) and the Stone Harp (9). 

The only notable friendly NPC you will encounter is Demin at (7) who will give you some useful information to help you acquire the items I just mentioned. Other than that be prepared to fight a lot of Golems (mostly Iron, Stone and Clay) and a lot of wizards (Transmuters) called Rakshasa among other names. These guys range from level 9 to 11 or so. By themselves they are not to bad but when you catch them in groups of 4 or 5 they can be extremely tough. They love casting mid level damage spells like Flame Arrow, Fireball and Lightning Bolt as well as self protection spells so have Breach, Ruby Ray of Reversal and Khelben's Warding Whip ready to remove them. The higher level ones will also drop an Ice Storm and a Cloudkill on you. If you get caught in a Cloudkill don't try to fight in it. It is guaranteed damage over time (no saving throw) so move your party to a safe place immediately. 

The buildings and specific encounters are covered using the map notes below.

1. You will enter the level here and have a short cut scene with Elhan who will express to you how bad the city is being overrun with monsters.
2. Inside this building there are two War Elves being held by several Clay Golems. Clay Golems can only be damaged with magical blunt weapons. After you have killed them be sure to grab the Silver Horn and the cloak of Elvenkind which gives a hide in shadow bonus of 50%. 
3. The Temple of Rillifane is guarded on the outside by several Rakshasa but once you get inside the fighting will really begin. Inside you will encounter Suneer who is a level 20 mage with an arsenal of spells. You name it and he can cast it. Although luckily he does not use Imprisonment. He will have an Iron Golem with him and probably a Fiend (Demon) that he has summoned. Cast protection from evil on your party before you even go inside. This battle is extremely tough and almost impossible on your first attempt if you cannot remove the protection spells that Suneer has up. If this is the case you may want to let him cast them and then go back outside to wait for them to drop off. He will probably drop a meteor swarm on your party and has several different Death spells he will use. 

There is a tactic that may make this fight much easier if you choose to try it. If you save the Temple as your last stop and have collected the three items you need to release the Avatar you can probably use some fancy footwork once the battle begins and insert the three items into the altar. This will summon the Avatar who will assist in the battle. 

4. You will encounter several Golems here. A couple of Iron and a couple of Clay and also a Stone. If you can summon some help here to use as a diversion for your group you can dispatch them without too much problem. 
5. There are 2 children hiding up here that you can talk to and send to safety.
6. There are two ways to enter the Elven Quarters. The bottom entrance will present you with a puzzle which consist of pressing buttons in a particular order. The upper entrance will provide you with an amulet which has an inscription on it telling you what the order is. Once you have completed the puzzle you will find the Tallisman of Rillifane which is an item you need to release the Avatar. 
7. Demin's home, when you approach this place there are a couple Rakshasa outside and possibly a Demon that has been summoned. Once again make sure you use protection from evil on your party. When you go inside you will find Demin in a battle with several more Rakshasa. Once you have killed them speak with Demin to find out what is going on around here.
8. I think there a total of four Rakshasa guarding this Elven quarters and you may see several Elven Battlemages that are fighting them. Inside you will have a cut scene involving a Demon and an Elf that result in the death of both. When it is over grab the Moonblade off the Elven corpse. It is one of the items you will need for the Temple (3).
9. The last Elven Quarters is guarded outside by several golems. Inside you will find the Stone Harp which is an item you need to Activate the portal inside the Palace. 
10. This leads to the battle with the Black Dragon Nizidramanii'yt. Refer to that section when it is up.
11. The Palace can only be entered after the Avatar has opened the gates leading into it.

 

 

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